Last week, Flappy Bird stole the attention of everyone. It quickly become one of the best selling games on the App Store, raking in as much as $50k per day in ad revenue. Even a couple of our own staff got hooked on the infuriatingly addictive and difficult indie game. Adam wrote a review, he enjoyed it that much.
Although it was only updated yesterday (to make it a bit easier), the developer today took to his Twitter account to announce that the game would no longer be for sale on the App Store from tomorrow:
Scrolling through his tweet history, it becomes quite clear as to why he’s pulling it: Because it’s so popular. His desire – it seems – is to be an indie game developer, someone who loves the art of developing games. And now, he has this superstar game status, it’s ruined that.
I have to say, I have nothing but admiration for him if those are his reasons. He’s sticking to his principles and not being fooled by the success and all the problems it brings with it. Check out his Twitter profile to see more.